Dev log

降龍 begins: the same Legend, with the screen left to the fight

Update

The Legend I want to play is the one from internet cafés over a decade ago: Warrior, Wizard, Taoist, hacking at monsters, gear drops, fighting over bosses, PK. But when you go back to it now, the first thing that drives you away is that bottom bar. It takes up a quarter of the screen.

降龍 still uses the original art, but the engine is written from scratch. The controls are tucked into a small block at the bottom center: a health and mana orb on the left, two rows of skill slots on the right, and the rest of the screen goes to the game.

Press and it happens

Walking, attacking, casting: you can press before the previous action ends, and it fires the moment it's ready, with no stutter when you chain inputs. The choppy feel of the original is gone, but how fast you can act is still up to the server. Editing the client won't speed you up.

Elite monsters

Out in the wild you'll run into elites with affixes: fire, cold, life steal, poison, paralysis, blink, explode on death… 17 in all, and one monster can stack several. They're tougher, and they drop better loot.

Open a web page and play

No download, no launcher. Windows or Mac, it's the same: just open it in your computer's browser.