Notice board opens, diminishing hunt returns, tougher chieftains
Notice board: post feedback right in the game
There's a notice board on Tideborn Isle now; click it to open. You can write feedback or like other people's posts. Posts with more likes rank higher, and only the last seven days are listed. I read every one, and useful ones get rewarded with 降龍 coins directly; out-of-line posts get hidden, and repeat offenders get muted. Each account has a daily limit on posts and likes, so there's no need to post the same issue ten times: just like it.
Botting no longer pays
I can't ban every bot script, so first I'm making them not worth it. Once an account has spent 4 hours a day hunting with rewards, experience, gold and drops are halved; after 6 hours, only 20% is left. Standing in town chatting or running a stall doesn't count, and bosses are never reduced, so people fighting over bosses don't lose out. Each time you hit a new tier, chat tells you plainly; nothing is cut behind your back. If you play two or three hours a day, you'll basically never hit this line.
Also, free accounts without this season's pass can no longer trade face to face or use the trade house, items they drop on the ground can only be picked up by themselves, and they can hold at most 50,000 gold between character and storage. Buying the pass lifts all of this. And nobody can drop items in safe zones anymore.
Tougher chieftains, bigger drops
The four kinds of chieftains got clearly stronger health, attack and defense, so fighting them no longer feels like fighting a large regular monster. They always drop one or two pieces of regular gear on death, and there are a lot more regular monsters around Zuma. Evil Centipede and Evil Pincer Bug attack went up too.
Drops and gear
- Regular gear is merged into one big pool that every kind of monster can drop from, so new players can get decent gear too
- The Silver Bracelet and Warding Bracelet are back, dropped by every kind of monster
- Level 22 to 34 skill books drop more easily
- Affix and bonus stat odds were adjusted, and bonus stats add at most 2 points per stat
- Gear with bonus stats or affixes sells to NPCs for more
- Monsters like Big Rats, Dung Beetles and Scorpion Snakes are back in the beast and insect families, so the "damage to beasts" and "damage to insects" affixes are finally useful
- The Blacksmith no longer sells Yama Gloves, belts or boots, and the skill book chance is slightly higher
Other
- On the Tab map, monsters you're fighting show as red dots and your own pets as blue dots; some necklace and helmet affixes let you see farther. You can turn this off in settings
- Teleport works the original way: it sends you to a random spot on this side's mainland, and casting it in a cave takes you straight out
- Removed the unused "Trade" chat channel
- Turn Undead · Deliverance only plays its full soul-pulling visual when it actually kills the monster
Skill looks, pet looks and shop looks are still being polished.