Stone Tomb for leveling, Zuma for loot, tap right-click to run
Stone Tomb and Zuma
- The Stone Tomb (the “Boar Cave”) has been rebuilt: floors 1 to 6, the Stone Tomb Maze and floor 7 spawn monsters and connect doors the private-server way, and the Boar Cave is more crowded. The White Boar is undead now, and the Tomb King's drops sit between Woma Taurus and Zuma Taurus
- Zuma Temple floors 1 to 4 and Zuma Pavilion no longer spawn Zuma chieftains, and the chance of Zuma jewelry and level 35 books from chieftains is lower
- Tideborn Isle has three Evil Pincer Bugs and two Evil Centipedes, each respawning at a different time so they never show up together
- The Evil Snake Chieftain and Scorpion Snake Chieftain now have different jobs: one is for warriors to kill, the other for wizards
- When the Blacksmith explains the way through the maze, the window draws a door map, so you no longer have to memorize it
Combat
- After a monster's paralysis wears off, you cannot be paralyzed again for 3 seconds. While paralyzed you can still use a Random Teleport Scroll, and you are still paralyzed after the jump
- When you kill a white-name player, luck gained from oil on your weapon is always reduced by 1 and you are not cursed; only if there is no luck to lose do you risk a curse by chance
- Monsters that a Trap Hexagon failed to trap no longer show the extra effect
Controls and pets
- On PC, a quick right-click runs your character to that tile and stops there; holding right-click still follows the mouse
- If you walk into the tile your own pet stands on, the pet steps aside so it no longer blocks you
- Pets recover health in a safe zone as fast as you do
- When a pet is fighting right next to a monster and you teleport or get far away, it finishes the fight first and then flies back to you
- The minimap in the top right: if the whole map fits, it stays centered; if not, it follows you and stops at the edge
- Tab map: where the close-up view already fits the whole map, there is no extra overview step
- Idle time before you are disconnected is now 10 minutes
Skill looks, pet looks and shop looks are still being polished.