Dev log

Blacksmith stock per account, keep fighting while typing

Update

Blacksmith stock: one batch per account per day

The Blacksmith's daily stock is now per account: every character on the same account sees the same batch, and once one item is bought, it's gone for all of them. Before, you could delete and recreate characters over and over to roll fresh stock; that road is now closed.

Also, creating new accounts is now rate-limited by device and network range, so mass-creating alts isn't so easy anymore.

Keep fighting while you type

With the chat box open, your character no longer stops: chasing a target and holding the mouse to keep attacking both carry on, so chatting mid-fight doesn't interrupt you.

Overhead health bars now move along with health as it slowly regenerates, and resting pets no longer look like they're healing.

Smoother on phones

  • In the joystick area: tap an item on the ground and it's picked up when you lift your finger; press and push and it's the joystick, so you can run normally even when the ground is covered in loot
  • A tap without a push won't move the joystick over; when you tap a monster or long-press a player, the joystick and arc buttons stay at the bottom left
  • Tapping empty ground releases a locked monster, and pressing attack locks onto the nearest one again; locked players and pets aren't released
  • With the skill page open, every skill button can be removed or moved to an empty button, and the small plus on empty buttons is gone
  • The Warrior attack button now uses the round Fencing icon
  • Storage tabs scroll sideways in a single row, and the two columns of slots line up at the top
  • Notice board text no longer runs into the frame and buttons, and Safari no longer zooms in on text automatically
  • Menus are always complete and tappable; for things you can't do, tapping explains why at the top of the interface

Skill looks, pet looks and shop looks are still being polished.